Time-Speed-Distance, or TSD, events — focus purely on hitting average speeds and checkpoint times. Course, or Trap rallies add rules about how you’re allowed to follow the route, layering a navigation puzzle on top of the timing challenge. GTA rallies (“Game, Tour, Adventure”) drop the timing element entirely and score you on questions about what you see along the way. Treks are non-competitive, convoy-style drives meant purely for social fun and are a great first event for someone unsure about competition.